BLITTR
WebGL video synthesizer coded by AI. Learn More...
Patches
Synth core
Color
Raster ripple (phase modulation)
Phase offset varies by scanline/column (quantized if you want).
Scale (master stretch/zoom)
Scales the entire synth space around center. Scale all multiplies X/Y for easy “breathing”.
Rotation
Rotate synth space, raster axis, and image layer.
Hue FX
Hue FX (applied after synthesis/blend)
Kaleidoscope mirrors
Fast mirror fold around adjustable origin. Enable X and/or Y, offset origin, and rotate mirror axes.
Image + blend
Upload an image, ripple it, then blend with the synth. (This section is broken if this control window is popped-out.)
Resolution (render size)
This controls the WebGL render resolution.
C toggles controls • F toggles FPS (bottom-right) • H hide UI